Thursday, March 17, 2011

Playstation2 vsPlaystation2 Slimline


Three of the original PS2 launch models (SCPH-10000, SCPH-15000, and SCPH-18000) were only sold in Japan, and lacked the expansion bay of current PS2 models. These models included a PCMCIA slot instead of the expansion bay port of newer models. SCPH-10000 and SCPH-15000 did not have a built-in DVD movie playback and instead relied on encrypted playback software that was copied to a memory card from an included CD-ROM. (Normally, the PS2 will only execute encrypted software from its memory card, but see PS2 Independence Exploit.) V3 had a substantially different internal structure from the subsequent revisions, featuring several interconnected printed circuit boards. As of V4 everything was unified into one board, except the power supply. V5 introduced minor internal changes, and the only difference between V6 (sometimes called V5.1) and V5 is the orientation of the Power/Reset switch board connector, which was reversed to prevent the use of no-solder modchips. V7 and V8 included only minor revisions to V6.
The PS2 standard color is matte black. Several different variations in color have been produced in different quantities and regions, including ceramic white, light yellow, metallic blue (aqua), metallic silver, navy (star blue), opaque blue (astral blue), opaque black (midnight black), pearl white, Sakura purple, satin gold, satin silver, snow white, super red, transparent blue (ocean blue) and also Limited Edition color Pink which was distributed in some regions such as Oceania, and parts of Asia.[18][19][20]
The small PlayStation logo on the front of the disc tray could be rotated ninety degrees, in order for the logo to be the right way up in both vertical and horizontal console orientations. This feature is also used in the slimlines.

PlayStation 2 slimline
PlayStation 2 Slimline console with DualShock 2 controller

Slimline

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Manufacturer Sony Computer Entertainment
Product family PlayStation
Type Video game console
Generation Sixth generation era
Retail availability October 2004 – present
CPU 300 MHz
Controller input DualShock 2
Connectivity 2 × USB 1.1, Ethernet, IrDA, 2 × controller ports.
In September 2004, Sony unveiled its third major hardware revision (V12, model number SCPH-70000). Available in late October 2004, it is smaller, thinner, and quieter than the older versions and includes a built-in Ethernet port (in some markets it also has an integrated modem). Due to its thinner profile, it does not contain the 3.5" expansion bay and therefore does not support the internal hard disk drive. It also lacks an internal power supply, similar to the GameCube, and has a modified Multitap expansion. The removal of the expansion bay has been criticized as a limitation due to the existence of titles such as Final Fantasy XI, which require the use of the HDD. The official PS2 Linux also requires an expansion bay to function. Currently only the modified Multitap is sold in stores, however these are also compatible with the older versions, and also added support for multiple memory cards on some games. Third-party connectors can be soldered into the unit giving hard drive support, however IDE connections were completely removed in the V14 revision, thereby eliminating this option. Certain mod chips enable the use of a USB hard drive or other mass storage device.

Wednesday, March 2, 2011

Copy PlayStation 3 Games - How to Select the Best PS3 Game Copying Software

PlayStation 3 games have become a fashion among the ardent PS3 gamers and day by day there is a marginal increase among the PS3 gamers. At the same time, the prices of PS3 games are increasing as well. The video game discs are subjected to ruin and damage as even a single scratch on a PS3 game disc can turn it into a completely useless thing and may end up in monetary loss. Therefore, if you are a PlayStation 3 gamer, it would be a good thing to create a backup copy of the game and store it in a safe. Needless to say, you require the best PS3 game copying software to create a backup of your PS3 games.
Now the PS3 game copying software programs are easily available on the market. They are plenty of in number and suffice to baffle you about the selection of the right one. There are many sites that offer the game copying software for free of cost. Many enthusiastic gamers without hesitation choose this free software and ultimately repent for that. The reason is quite simple as most of these sites that offer the free game copying software programs have the malicious intention to install harmful viruses into your computer. These viruses devastate your valuable data and ruin your system, which would be an irreparable loss for you.
That is why it is wise to stay away from those websites that offer free game copying software programs. Do not give them the chance to destroy your valuable data and machine as well. Thence you need to be choosy and scrupulous while downloading game copying software. You should rather opt for the professional site. However, make sure that the software has a good reputation on the market as well as the company that produces it must have gathered good fame. The software should possess a user-friendly interface and it should provide easy to follow instructions. Don't forget that the PS3 console has the blue ray disc burner which makes the burning process different rather than the other console.
To Copy PS3 Games and taking backup is an easy task if you use a proper game copying software. On next page I had shared some secret tips about using PS3 game copy software and selecting a best one. So now you don't have to loose your favorite PS3 games, you can easily backup PS3 games without modchip.
Click Here To Learn More On PS3 Game Copy Software. A Complete Guide Here!
The easy step by step software tutorial makes it simple to use the software and once you know it, you can enjoy having backup without difficulty.

PlayStation 3: Third Time's a Charm By Chris Messenger

Since bursting into homes in 1994, the Sony PlayStation has taken the world of video games by storm. It doesn't seem poised to end there either, as PlayStation's current incarnation, the PS3, has sold over 40 million units worldwide since 2006. The general design of the PlayStation model has remained fairly faithful to the original brief, a next-gen, CD-based take on the popular cartridge-based models of the day.
The control pads take their cues from the early ergonomic pads used by the SNES or Sega Mega Drive, and this, in my opinion, is where the humble PS won out over the Nintendo 64 and still wins out over the Xbox. Talking about control pads in lieu of software specs or even games may seem crass, but consider this; the controller is the part of you that connects to the game. It's the interface between man and machine. Why else would they now come equipped with rumble effects and all sorts of gadgetry?
Whereas other console's controllers can be hard-edged, almost square (any old-timers remember the Dreamcast? What was up with that!?) and have buttons placed too far apart to reach one-handed, or reach in a hurry without A LOT of practice; the PlayStation has always boasted a pad that fits right there in your palms and can be adapted to suit any number of innovative styles of button-bashing. Much to my friends' annoyance, I assure you.
The fact that anybody can pick up a PS of any model and be fairly familiar with the controls is a major contributing factor to PlayStation's longevity. The other was a free-for-all policy that Sony wisely employed back in the 90's. Sony invited anyone and everyone to design games for them, which led to a huge influx of fresh ideas, designers and innovations (as well as fuelling a secondary industry of game magazines and online reviewers). So, when Sega or Nintendo had 50 or so games on their fledgling devices, PlayStation adverts confidently emblazoned their logo with the tagline '200 Games' it didn't matter that a lot of these games were complete and utter rubbish, what mattered was that first-time gamers were spoiled for choice.
It has to be said that PlayStation's M.O hasn't changed significantly since then. It is still the most cost-effective, user-friendly, and widely owned system around. It still boasts a huge collection of games (a good many of which are unfortunately still arse) and it still has the unnerving Bowie-esque ability to completely re-invent itself every few years without changing what made us love it in the first place.
If you want to find out more about the PS3 or Games for PlayStation, or more about the author, please click on the links for more information.